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Hot Wheels Acceleracers, Vol. 2 - The Speed of Silence by William Gordon
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Canada
DVD detailsActor: Brian Drummond, Dexter Bell, Kathleen Barr, Lisa Ann Beley, Michael Donovan Director: William Gordon Brand: Hot Wheels Editor: Sean Sullivan Producer: Ben Burden Smith Producer: Ian Richter Writer: Ian Richter Producer: Kim Dent-Wilder Producer: Rob Hudnut Producer: Sharan Wood DVD: Region Code 1 Audio: English (Unknown), Dolby Digital 5.1; Spanish (Subtitled); English (Subtitled); French (Subtitled); English (Original Language), Dolby Digital 5.1; French (Dubbed), Stereo; Spanish (Dubbed), Stereo Format: AC-3, Animated, Closed-captioned, Color, Dolby, Dubbed, DVD, NTSC, Subtitled, Widescreen Picture Format: 1.66:1 Running Time: 61 minutes DVD Release Date: 2005-08-23 Audience Rating: NR (Not Rated) Model: 70036 Studio: Warner Home Video Product features: - The drivers enter the Water Realm where former surfer Vert, racing in his own element, is determined to prove that he's still a champion. But after a devastating attack by the Racing Drones, he ends up being the first driver to fail. In the Metro Realm, the drivers have to find their way through an eerie deserted city choked with traffic. The racers are also introduced to a new weapon developed by
DVD Reviews of Hot Wheels Acceleracers, Vol. 2 - The Speed of SilenceDVD Review: an excelent sequal's sequal Summary: 5 Stars
if you looked at the first acceleracers page at amazon.com you will see my review(an excellent sequal to the first). this movie is great cuz i saw it on cartoon network and it was great. i might write reviews of all the acceleracers videos so keep an eye out for mine. this one continues the first acceleracers DVD. they are trying to stop the racing drones from getting the accelechargers. in this movie they get they're first, second, or theird accelecharger(i forgot) and getting more. They still have a little disadvantage because the racing drones have more than they do. but they are still determined to get the rest of them. they still have a few racing realms to go. they went through storm, swamp,(not sure about cavern and lava). But what from I know they still have the following: cliffside, ice, neon pipeline, junk, ruins, and cosmic realms left along with the racing drones HQ.
Here's info on the realms that i got from cartoonnetwork.com
Storm Realm
With tracks that loop and curve around the sides of clouds, as if clinging to colossal mountainsides, the Storm realm is an electrically charged world of flickering lightning and booming thunder. This realm tests a driver's ability to focus and avoid distraction.
Accele-Charger
Protects car from electrical charges.
Swamp Realm
The Swamp realm features a winding track that curves through and around gigantic jungle trees growing from fetid swamp below. Hungry creatures lurk in the shadows, ready to take out the drivers. The track itself is alive and continuously growing, forcing drivers to constantly choose the best terrain at any given moment.
Accele-Charger
Creates an organic road of vines beneath the car.
Cavern Realm
The dark and daunting Cavern realm features sudden turns and stops, unexpected drops and dips, and sections of track that veer into total darkness. The Accelerons? designed the Cavern realm to test a driver's ability to slalom through obstacles. As such, stalactites and stalagmites appear throughout the course.
Accele-Charger
Allows a driver to see in total darkness.
Lava Realm
Huge flaming boulders, lava eruptions and magma geysers are just some of the dangers that drivers face in the Lava Realm. With flowing lava a constant threat, drivers will need to master tire dexterity if they hope to stay off the sidelines.
Accele-Charger
Creates tires that always remain in perfect condition
Water Realm
The track in the Water realm runs above, on and below the surface of the ocean. Sections of track that are completely submerged run through translucent tubes. Ravenous sea creatures wait for unsuspecting drivers in the darkness. The Water realm will test a driver's ability to avoid hydroplaning and spinning out.
Accele-Charger
Gives car the ability to drive over water.
Metro Realm
The Metro realm offers a vast nighttime cityscape to explore, eerily deserted and dotted with neon signage and streetlights. The interconnecting streets of this bizarre metropolis will force a driver to master the skills of braking and cornering.
Accele-Charger
Creates a force field around the car.
Cliffside Realm
Drivers will need to navigate hairpin turns while avoiding rockslides, falling trees and large flying vultures if they hope to make it to the end of the Cliffside realm. Mastering the art of drifting -- taking tight turns while minimizing loss of speed -- will be essential.
Accele-Charger
Allows car to take hairpin turns without slowing down.
Ice Realm
With a track made of ice that can crack and collapse at any moment, the Ice realm presents a chilling challenge for any driver. Competitors will need to be good at negotiating slick surfaces if the want to make it to the finish line.
Accele-Charger
Gives car ability to drive over slippery terrain
Neon Pipeline Realm
This unique racing realm features a track running inside and around the outside of a huge pipeline. Drivers will have to race at all angles -- and even upside-down -- on their way to a win. Mastering drafting will take them one step closer to success.
Accele-Charger
Allows car to drive upside-down.
Junk Realm
The Junk realm will take drivers through a junkyard filled with scrap metal and rusty old cars. Piles of junk crash down on the track, threatening to crush drivers underneath. The Accelerons designed this realm to test a driver's ability to hit the apex of a turn.
Accele-Charger
Creates a frictionless bubble around the car.
Ruins Realm
With an atmosphere that evokes Easter Island and Stonehenge, the Ruins realm is peppered with colossal statues and stone buildings. With an ancient marble track that threatens to collapse at any time, drivers must hone their skills if they want to win.
Accele-Charger
Allows car to pass through objects.
Ruins Realm
With an atmosphere that evokes Easter Island and Stonehenge, the Ruins realm is peppered with colossal statues and stone buildings. With an ancient marble track that threatens to collapse at any time, drivers must hone their skills if they want to win.
Accele-Charger
Allows car to pass through objects.
Cosmic Realm
The Cosmic realm features a track composed of colorful planetary rings that lie suspended in space. Meteor showers and black holes are just a few of the hazards that this realm contains. Drivers will need to pick the correct driving line to make it out alive.
Accele-Charger
Gives car ability to control gravity.
Racing Drones HQ
The final stop in the ultimate race is the Racing Drones Headquarters: a vast, tangled ruin of what was once Hot Wheels City. Strange machines and mysterious deadly challenges lurk around every turn. Only the best and most skilled drivers will be able to compete here.
HOPE THAT HELPS YOU OUT!!!
More Hot Wheels Acceleracers, Vol. 2 - The Speed of Silence reviews: 1 2 3 4
Description of Hot Wheels Acceleracers, Vol. 2 - The Speed of SilenceThe drivers enter the Water Realm where former surfer Vert, racing in his own element, is determined to prove that he's still a champion. But after a devastating attack by the Racing Drones, he ends up being the first driver to fail. In the Metro Realm, the drivers have to find their way through an eerie deserted city choked with traffic. The racers are also introduced to a new weapon developed by the Racing Drones: a huge car-eating "Sweeper." We also get a glimpse of the mysterious fourth team, the Silencerz. - Product Measures: 0.5 x 5.5 x 7.5
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